Have you ever seen a cinematic trailer and thought, wow? 🤩

And then you saw the gameplay trailer and now thought...wow? 🫠

I wanted to explore this further...

As a pilot study for my dissertation, I wanted to explore a phenomenon I experienced during the marketing campaign for Assassin’s Creed Mirage (2023). I’m by no means trying to ‘crap on‘ (excuse my language) Assassin’s Creed Mirage’s campaign because I feel it was executed diligently. Instead, I’m attempting to highlight a problem within the industry, and that is; whether cinematic trailers are ultimately useful in video game marketing. 

The key question is: Why show fans something that they won’t get to play and experience visually? and; Why should we not stick to in-game trailers, since everyone will play what is advertised?

To research this I conducted a focus group comprising of university students with gaming backgrounds. They were exposed to cinematic and gameplay trailers for four games released between 2020-2023, and were measured based on how their perception changed from the systematic exposure of both cinematic and gameplay trailers. 

Click below to read the full report.

I personally think cinematic trailers are awesome should and continue to be used for the marketing of AAA video games. If you want to read more on this topic, I’d recommend checking out this essay by Derek Lieu.